PRODUCT DESIGN CASE STUDY
Cymorg
Gamifying enterprise training solutions with
AI to improve organizational learning

01 · OVERVIEW
From generic to gamified
Context
Cymorg offers a white-label, AI-powered enterprise learning platform designed to transform professional development across large organisations.
The platform aims to address outdated training modules and low learner engagement by creating immersive, intuitive, and engaging training experiences.
Goal
Our mission was to redesign Cymorg’s enterprise training experience to make complex learning journeys intuitive and engaging for a diverse range of users.
My role
End-to-end research and analysis
Mapping the complete architecture of the platform
Creating wireframes and translating the UI into them
02 · THE PROBLEM
No affordable, scalable solution exists for enterprise-scale training
Despite the revolutionary changes in the global work landscape, training methods have remained somewhat outdated and generic.
The existing programs fail to provide engaging experiences, resulting in a lack of long-term impact on individuals.
The need for more innovative and personalized training approaches has become apparent in today's dynamic work environment.
Design response
Avatar-Based Learning Simulations: Enabled experiential training and behavioral insights through engaging, avatar-driven scenarios.
UX & Interaction Redesign: Simplified complex training journeys into intuitive, gamified task flows.
Visual & UI Design: A human-centric, immersive interface made enterprise learning more approachable and interactive.
The Design Hypothesis: Making training feel like a game, not a lecture, will drive deeper engagement and retention.
The Design Process

The research questionnaire
The team interviewed a total of 6 users and drew insights and design ideas from the responses recorded.

The responses

Overall IA for the platform


Snippets of heuristics analysis of existing platform


The Wireframes




Interesting design components

Some Key Screens with final UI



05 · LEARNINGS
04 · IMPACT
Intuitive by design. Engaging by nature. Scalable by default
Immersive Learning Platform
by transforming traditional training into engaging, interactive journeys.
Tailored Learning Pathways
for diverse employee roles that adapt to individual skill gaps.
Improved Learner Engagement
with human-centric and gamified UX patterns.
Globally Adaptable Design
by balancing enterprise complexity with user ease of use.